16x16 Sprites
Debris and Parts
The car parts and debris ejected from a crash are 16x16 sprites. Here are some examples:
Announcements
16-pixel sprites are used for the various announcements:
16-Pixel Cars
In addition to the 32-pixel player and opponent cars, half-size 16-pixel versions are also present in the sprite ROMs. In a similar fashion, each car is composed of two adjacent sprites, with increasing index corresponding to an increasing right-hand turn:
Other 16-Pixel Versions
Most of the other full-size 32x32 sprites are also present at 16x16 sprites. Here are some examples: