Sprites 3

16x16 Sprites

Debris and Parts

The car parts and debris ejected from a crash are 16x16 sprites. Here are some examples:

Tire 4 Manifold Carb

Announcements

16-pixel sprites are used for the various announcements:

Goodyear Blimp

Prepare To Qualify

Prepare To Race

GAME OVER

16-Pixel Cars

In addition to the 32-pixel player and opponent cars, half-size 16-pixel versions are also present in the sprite ROMs. In a similar fashion, each car is composed of two adjacent sprites, with increasing index corresponding to an increasing right-hand turn:

Small Car Turn 0

Small Car Turn 1

Small Car Turn 2

Small Car Turn 3

Small Car Turn 4

Small Car Turn 5

Small Car Animation

Other 16-Pixel Versions

Most of the other full-size 32x32 sprites are also present at 16x16 sprites. Here are some examples:

Goal

Light Anim

Puddle

Marlboro

Namco

social